To update your account to use zsh, please run `chsh -s /bin/zsh`. cmakeminimumrequired (VERSION 3. The default interactive shell is now zsh. If you cant, there are plenty of tutorials on youtube and StackOverflow. The message that the terminal output at launch: Is Clion using user default interactive shell environment variables? I haven't updated my default interactive shell to zsh yet. So I am thinking since the complete build is working with the command line, is this issue related to the Environment variable and maybe the interactive shall I am using.Īs said before I am running macOS, and I was using bash, but since an apple system update, the default interactive shell is no longer bash due to license it is now replaced by default by zsh. Then later in the build process the same errors "No CMAKE_C_COMPILER could be found."/"No CMAKE_CXX_COMPILER could be found." pop out. Set(CMAKE_CXX_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++") After the installation, I demo how to build a C and a C++ programs f. Set(CMAKE_C_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc") How to install the Command Line Tools on an Apple Silicon M1 machine with macOS Big Sur. I am using the latest version of CLion: 2020.3ĮDIT: if I setup C and CXX paths manually into the "CMakeLists.txt" the build process goes a bit further: Is there a demo project to test the CMake Xcode Generate that is proven to be working with CLion that I could test on my side to detect any issues in my configuration? More information, using the parameter with the command line is working fine. Which is a shame, since debugging, clang-tidy and code coverage for unit tests work so great in it. CLion requires huge resources - usually 10 GBs of RAM, hogs the CPU at fan-spinning if it is focused. The tree command lets you see a graphical directory tree and is available via Homebrew. Even the official 'vim' plugin is really bad when compared to VSCodes. The CXX compiler identification is AppleClang 12.0032 Now that Homebrew is installed, use it to download a package. The C compiler identification is AppleClang 12.0032 So I tested building the project I am working on, and everything goes alright.īut as soon as I try to use the XCode generator using the CMake argument "-G Xcode" (I set in inside the "CMake options") I have been using XCode for some time and wanted to give CLion a Go.
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